

The game was then successfully released on September 8, 2010. On September 3, a demo for all three supported platforms was released containing selected parts of the gameplay and story. It was announced on Augthat the game had gone Gold. This was later rescheduled, and the game was then expected to have a Septemrelease. Also revealed was that the game is currently in-testing on all three platforms and the game would be released simultaneously for all of them in August 2010. Two weeks later the developers released a new Teaser trailer showing actual game-play footage, as well now allowing for pre-orders. On Februit was announced that the game had reached the alpha stage of development on all platforms. Amnesia was first announced on Novemwith the release of the games website and a game trailer. Work began on the game while Penumbra: Requiem was still being developed, with the company working on both projects at the same time. Game logic can be implemented in a scripting language similar to C. Various tools for the HPL Engine 2 have been released that allow the creation of own levels, models, particle effects and materials. It is possible to create custom stories for Amnesia that can then be loaded in the game. Even the engine which powers all Frictional Games's titles, the HPL Engine and the HPL Engine 2, bears the aforementioned author's initials.


This makes sense when considering the frequent homages the developers make to the author H.P. The game's story seems to be, at least in part, inspired by the short story "The Outsider". All that he can remember is his name and that something is hunting him. The game casts the player in the role of Daniel, who awakens in a dark castle with little or no memories about himself or his past. The game also retains the physical object interaction used in Penumbra, allowing for advanced physics based puzzles. The player has no access to weapons, and they must use their wits to avoid or hide from enemies. Your only means of defense are hiding, running or using your wits.In a similar vein to the developer's previous games, Amnesia is an exploration-based adventure game played from a first-person perspective. Fast.Īmnesia: The Dark Descent throws you headfirst into a dangerous world where danger can lurk behind every corner. There are no cut-scenes or time-jumps, whatever happens will happen to you first hand. Once the game starts, you will be in control from the beginning to the end. A disturbing odyssey into the dark corners of the human mind awaits.Ī sound of dragging feet? Or is your mind playing tricks on you?īy using a fully physically simulated world, cutting edge 3D graphics and a dynamic sound system, the game pulls no punches when trying to immerse you. The horror does not only come from the outside, but from the inside as well. Exploring the eerie pathways, you must also take part of Daniel's troubled memories. You stumble through the narrow corridors as the distant cry is heard.Īmnesia: The Dark Descent puts you in the shoes of Daniel as he wakes up in a desolate castle, barely remembering anything about his past. An experience that will chill you to the core. A game about immersion, discovery and living through a nightmare.

You must escape.Īmnesia: The Dark Descent, a first person survival horror. Your mind is a mess and only a feeling of being hunted remains. Game Description: The last remaining memories fade away into darkness.
